Let’s take a look at the games that we are going to create inside of this course:
We are going to start with a simple game that I call Jack The Giant. In this game, we are going to help Jack climb down the beanstalk, along the way we can jump on white clouds but we need to avoid dark clouds. Besides creating our gameplay we are going to create menus, implement background music, implement AdMob ads and much much more.
The next game that we are going to create is Flappy Bird, and I know what you are thinking oh not another Flappy Bird clone, but this is not a regular Flappy Bird clone, oh no, I’ve added a lot of features that you can’t find in any other flappy bird clone such as selecting a bird(choose between different flappy birds), implementing tweeter and many other features that you will see inside of the course.
In this game, our player is able to fly and he needs to collect diamonds in order to exit out of the level, what he needs to avoid though are the spiders that lure inside the cave. We are going to have a spider shooter who shoots our player, spider jumper who tries to eat our player when the player is above him and spider walker who simply walks left and right.
In this game, we are going to implement a lot of features such as creating the whole game in one single scene!! We are going to see how can we compare images to each other in order to check if we have a correct guess, we are going to use the mechanim system a lot in this game in order to animate our menus, that and much more awaits you in this lecture.
What You will learn
- Unity Interface
- Basic C# Programming
- Intermediate C# Programming
- Advanced C# Programming
- Importing And Organizing Assets
- Slicing Sprites
- Animating Sprites
- Learn How To Use Unity New UI System
- Creating Loading Screen
- Creating Cool Animations
- Understand And Use Unitys Physics System
- Saving Game Data Using Binary Input/Output
- Creating Character And Level Select Menu
- Creating Character And Level Lock Unlock System
- Using Game Controllers To Control The Workflow Of Your Game
That And Much More Is Awaiting You In This Course
What this course DOES NOT cover :
The course teaches everything from basic to more advanced stuff on how to plan, design, develop and publish your game, however, the course WILL NOT teach you every single aspect of Unity and how to use it because it’s impossible to teach everything.
Using what you obtain in this course, you will be equipped with more than enough knowledge in order to continue improving yourself in the field of game development, using Unity or any other game engine.
If You ever had an idea for an awesome game, then enroll in this course and learn the tools that you need to develop Your next hit game!!!
What Is Your Risk By Taking This Course?
Nothing!! If you are not satisfied with the course, I promise I will give you a full refund of your money NO questions asked!!
Enrol Now!! You Will Not Be Disappointed!!
Who this course is for:
- Unity Beginners
- Game Development Beginners
- Experienced Game Developers
- Anyone Who Wants To Learn Game Development
- Complete Beginners
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